14 years, 5 months ago
Highlights
If it was properly optimized couldn't it be faster? I just hate the idea of rasterizing an entire scene for every patch. I was hoping some kind of clever face->face visib…
14 years, 5 months ago
Hi, this is my first question on this board, so please bear with me if it's not in the right place It's about efficient iOS OpenGL ES programming. I have a quick questio…
14 years, 5 months ago