I'm trying to set up keyboard and mouse controls for a space game using SlimDX and RawInput. My current code is as follows: Device.RegisterDevice(UsagePage.Generic, Usage…
13 years, 7 months ago
I'm trying to set up keyboard and mouse controls for a space game using SlimDX and RawInput. My current code is as follows: Device.RegisterDevice(UsagePage.Generic, Usage…
13 years, 7 months ago
14 years, 3 months ago
14 years, 4 months ago
14 years, 2 months ago
The position in the matrix you mention is what move the vertices when you multiply them by the matrix. In the end, you have to move everything into a unit size cube (z-range dif…
14 years, 2 months ago
14 years, 4 months ago
I'm trying to set up keyboard and mouse controls for a space game using SlimDX and RawInput. My current code …
13 years, 7 months ago
The position in the matrix you mention is what move the vertices when you multiply them by the matrix. In …
14 years, 2 months ago
When I was learning 3D a couple of years back, fixed function was still raging and we were taught to …
14 years, 2 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more