9 years, 2 months ago
Highlights
9 minutes ago, LandonJerre said: It is an expected behaviour, with VSM (and any other related techniques) you have to render both the occluders and the receivers into the shadow…
9 years, 2 months ago
Hi guys I´m having real troubles implementing Exponential VSM and I need someone to tell me whether this is a bug or an expected behaviour. In my scene, I have several shadow ca…
9 years, 2 months ago
Hello guys, I'm trying to integrate SMAA T2X (in OpenGL) in my project. I got the SMAA 1x working very fast. However, I'm struggling to make the SMAA T2X version to work.…
9 years, 10 months ago
Hello there, first of all, I'm not sure if my question fits in this forum, if not, feel free to move it and sorry about it . So I'm doing a "game engine" as a…
10 years, 9 months ago
14 years, 5 months ago
Latest Activity
See all in Discussions9 minutes ago, LandonJerre said: It is an expected behaviour, with VSM (and any other related techniques) you have to …
9 years, 2 months ago
Hi guys I´m having real troubles implementing Exponential VSM and I need someone to tell me whether this is a …
9 years, 2 months ago
Hello guys, I'm trying to integrate SMAA T2X (in OpenGL) in my project. I got the SMAA 1x working …
9 years, 10 months ago