14 years, 3 months ago
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Ok, what I ended up with now is rendering splats to a one big texture (levels are small in my game) using FBOs with white initial background and following blending. GLES20.glEna…
14 years, 3 months ago
14 years, 3 months ago
Hello, I'm working on a seemingly simple task. I have a simple 2D ortho game level with a textured background as a plane. Level is limited. Background is textured with tiled…
14 years, 3 months ago
14 years, 3 months ago
Actually that wont work. Well, it did work to some extent. I have tried just drawing some splatters after texture with following blending equations: GLES20.glBlendFunc(GLES20.GL…
14 years, 3 months ago
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See all in DiscussionsOk, what I ended up with now is rendering splats to a one big texture (levels are small in my …
14 years, 3 months ago
Actually that wont work. Well, it did work to some extent. I have tried just drawing some splatters after texture …
14 years, 3 months ago
Thank you for your suggestions. I'll try them out and will post if any results.
14 years, 3 months ago