14 years, 3 months ago
Highlights
@IADaveMark: I am new to the forums, so I didn't know what kind of audience I would find here. If there is no interest in discussing my posts then perhaps I will save any ad…
14 years, 3 months ago
14 years, 3 months ago
Introduction Games like Dwarf Fortress have had great success in employing algorithms to generate much of the game content. I would like to push the technique of procedural gene…
14 years, 3 months ago
Solving Resource Conversion Problems Summary: In the interest of obtaining a useful tool for designing "Starship", we consider how it might be possible to "solve&…
14 years, 3 months ago
14 years, 3 months ago
Latest Activity
See all in Discussions@IADaveMark: I am new to the forums, so I didn't know what kind of audience I would find here. If …
14 years, 3 months ago
Solving Resource Conversion Problems Summary: In the interest of obtaining a useful tool for designing "Starship", we consider how it …
14 years, 3 months ago
Just started reading the literature. I learned that the term for what I'm trying to do is http://pcg.wikidot.com/pcg-algorithm:automatic-game-design
14 years, 3 months ago