14 years, 3 months ago
Highlights
14 years, 3 months ago
glColor3f(0.0, 0.0, 0.5); int steps = 12; double sc = 15.0; double I1x = 100.0; double I1y = 20.0; double delta = ((PI/2.0) / (double)steps); double lastX = I1x - sc; double las…
14 years, 3 months ago
Ok, I tried something like this. It got close to what I want, but the joins look a bit jagged. If someone can help me further improve it, I would be greateful! glPointSize(1…
14 years, 3 months ago