12 years, 9 months ago
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Community contributions featuredIf there is no failure penalty, there is little sense of fulfillment on success. Knowing that you AVOIDED the penalty is a great reward. Using the example you cited,…
12 years, 9 months ago
12 years, 10 months ago
Which would you rather have in a strategy game? - Fixed unit damage (ie 8 HP per hit) - Unit damage range (ie 6-10 HP per hit) My thoughts: Randomness always concerns me…
13 years, 4 months ago
I think you are seeing a lot of technical questions because they are "harder" and game design is "easier." Now I put those in quotes for a reason because excellent game de…
12 years, 10 months ago
12 years, 10 months ago
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See all in DiscussionsIf there is no failure penalty, there is little sense of fulfillment on success. Knowing that you AVOIDED the penalty …
12 years, 9 months ago
I think you are seeing a lot of technical questions because they are "harder" and game design is "easier." Now …
12 years, 10 months ago
I have a super cheap midi keyboard that I use. It's not the best but when your budget is $0 …
12 years, 10 months ago