14 years, 2 months ago
Highlights
14 years, 2 months ago
Thank you, btw i used the wrong descriptorname too and now it works
14 years, 2 months ago
Hi, I don't know why but dx10 always give me back a false result when I try to create buffer, in this case a constantbuffer. [source lang="cpp"]struct SPSSSAOPerFr…
14 years, 2 months ago
Hello, just a short question, a normal can point in any direction so it can cotain negativ values. So whats the best way to handle negativ values for an normalbuffer which will…
14 years, 2 months ago
Hi, so as you could see I'm trying to use a rendertarget in the next shader. So I'm postprocessing some data and want to use it as a fullscreentexture in the next shader…
14 years, 2 months ago
Latest Activity
See all in DiscussionsThank you, btw i used the wrong descriptorname too and now it works
14 years, 2 months ago
Radikalizm, could you maybe tell me how?^^ ahh I knew that was the problem... but I wasnt sure, I'll try …
14 years, 2 months ago
Hi, I don't know why but dx10 always give me back a false result when I try to create buffer, …
14 years, 2 months ago