13 years, 11 months ago
Highlights
13 years, 11 months ago
In either case, I think that "typdefing a pointer to save a few keystrokes" is fundamentally wrong. Unless you have really good architectural reasons for doing that, y…
13 years, 11 months ago
Just found this comic on the Internet, I thought I'd share it with you
13 years, 11 months ago
A very interesting and quite inspiring speech given by Chet Faliszek from Valve. (it starts at 02:49). [media][/media]
14 years ago
Hello, I've been looking for an advanced book devoted entirely to game development in C++ using either OpenGL or DirectX. There are a few I found but they are either meant f…
14 years, 1 month ago
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See all in DiscussionsJust found this comic on the Internet, I thought I'd share it with you
13 years, 11 months ago
In either case, I think that "typdefing a pointer to save a few keystrokes" is fundamentally wrong. Unless you have …
13 years, 11 months ago
[quote name='Vodahmin' timestamp='1349506814' post='4987335'] Actually, typedef'ing pointers is common in game industry, smart pointers that is. I would still argue …
13 years, 11 months ago