13 years, 11 months ago
Highlights
In either case, I think that "typdefing a pointer to save a few keystrokes" is fundamentally wrong. Unless you have really good architectural reasons for doing that, y…
13 years, 11 months ago
13 years, 11 months ago
Just found this comic on the Internet, I thought I'd share it with you
13 years, 11 months ago
A very interesting and quite inspiring speech given by Chet Faliszek from Valve. (it starts at 02:49). [media][/media]
14 years ago
Hello, I've been looking for an advanced book devoted entirely to game development in C++ using either OpenGL or DirectX. There are a few I found but they are either meant f…
14 years, 1 month ago
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See all in DiscussionsJust found this comic on the Internet, I thought I'd share it with you
13 years, 11 months ago
In either case, I think that "typdefing a pointer to save a few keystrokes" is fundamentally wrong. Unless you have …
13 years, 11 months ago
[quote name='Vodahmin' timestamp='1349506814' post='4987335'] Actually, typedef'ing pointers is common in game industry, smart pointers that is. I would still argue …
13 years, 11 months ago