14 years ago
Highlights
Community contributions featuredI got this working, or so I thought. The problem is my world is isometric and my tiles are...well...see for yourself: So the above solution doesn't compute the correct chunk…
14 years ago
14 years ago
I have a tiled world divided into 64x64x64 chunks. The player is at a global x,y,z tile position and I need to figure out which chunk he is in so I can render it. Currently the…
14 years ago
I am working on my Isometric world builder and need info on different ways to do this. The game will generate a new world as needed, and will also have a dungeon generator. I…
14 years ago
Up until now, I've been using a simple flat text file that just defined the x/y coordinates of the first tile, and then mapped every character to a tile. This worked well fo…
14 years ago
Latest Activity
See all in DiscussionsI got this working, or so I thought. The problem is my world is isometric and my tiles are...well...see for …
14 years ago
I have a tiled world divided into 64x64x64 chunks. The player is at a global x,y,z tile position and I …
14 years ago
I am working on my Isometric world builder and need info on different ways to do this. The game will …
14 years ago