13 years, 6 months ago
Highlights
I managed to figure this out - apparently I was not accessing the matrix elements correctly - transposing their accessors = m03 instead of m30 for example for the translation ma…
13 years, 6 months ago
13 years, 6 months ago
Hi all, I am having trouble creating an orthographic projection in opengl (without using glOrtho). And before anyone tells me to use glOrtho, lets just pretend I'm…
13 years, 7 months ago
13 years, 6 months ago
This is how I send it to the shader: I know this part works since the perspective projection matrix works, but the ortho produces wierd results. As for my previous…
13 years, 6 months ago
Latest Activity
See all in DiscussionsI managed to figure this out - apparently I was not accessing the matrix elements correctly - transposing their accessors …
13 years, 6 months ago
This is how I send it to the shader: I know this part works since the perspective projection matrix works, …
13 years, 6 months ago
Bump - anyone? This is super frustrating. Is my ortho matrix still messed up?
13 years, 6 months ago