13 years, 4 months ago
Highlights
Ok I've found out what changed on my system. It's because I turned off Vista Aero that this started to happen. Turning it back on it works properly. So what is it about Aero bei…
13 years, 4 months ago
Hey guys. I'm using double buffering with the flags: void EnableDrawing (HGLRC *hRC) { PIXELFORMATDESCRIPTOR pfd; int iFormat…
13 years, 4 months ago
14 years ago
Hi, Can somebody please tell me how I can stop texture interpolation from interpolating with fully transparent pixels? I am just using this code for interpolation: glTexParamete…
14 years ago
Latest Activity
See all in DiscussionsOk I've found out what changed on my system. It's because I turned off Vista Aero that this started to …
13 years, 4 months ago
Hey guys. I'm using double buffering with the flags: void EnableDrawing (HGLRC *hRC) { PIXELFORMATDESCRIPTOR pfd; …
13 years, 4 months ago
EDIT: solved
13 years, 10 months ago