13 years, 6 months ago
Highlights
Thx Jason.. Found out the problem, it's on my IASetPrimitiveTopology in my particle class =)
13 years, 6 months ago
Hi, are there any differences between doing the transformation from world space to screen space on vertex shader and geometry shader ? I am doing it in geometry shader right now…
13 years, 6 months ago
Hello, I am new to DirectX (never touched directX) and currently I am going to start my Bachelor Thesis, which is to render a particle systems with dx11 compute shader (C++) and…
13 years, 7 months ago
Has anyone ever tried to code directX in visual studio 2012 for Desktop app ? Can anyone help me with how to start it ? I have been searching everywhere but with no luck.. I onl…
13 years, 7 months ago
Latest Activity
See all in DiscussionsThx Jason.. Found out the problem, it's on my IASetPrimitiveTopology in my particle class =)
13 years, 6 months ago
Hi, are there any differences between doing the transformation from world space to screen space on vertex shader and geometry …
13 years, 6 months ago
Hm, really hard to say, but it is doable IMHO. Particle systems are not SO complicated, it's not a whole …
13 years, 7 months ago