13 years, 10 months ago
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13 years, 10 months ago
13 years, 10 months ago
Hi, All I know how to implement the Sun Shafts of screen space that is used in CryEngine. However, this way is ineffective if the sun does not exist in a screen. I want to imple…
13 years, 10 months ago
Hi,All I want to convert a source code of SSDO[Screen Space Directional Occlusion] written in GLSL+OpenGL of GPUPro into HLSL+DirectX9. I have to try to transplant. It does not…
13 years, 10 months ago
Thanks for the detailed reply. I'll try to practice.
13 years, 10 months ago
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See all in DiscussionsThanks for the detailed reply. I'll try to practice.
13 years, 10 months ago
I found only one information. Crepuscular rays of X-Ray Engine seems to be using the depth map. I want to …
13 years, 10 months ago
I search it by the word Sun Shafts,God Rays and Crepuscular rays. However, I am found only for implementation of …
13 years, 10 months ago