13 years, 8 months ago
Highlights
Can't believe it, sorry for the troubles. Basically I was executing the wrong shader still the pointlight shader... Totally stressed because of coursework... thanks for the advi…
13 years, 8 months ago
13 years, 9 months ago
For my coursework I started working on a small deferred renderer. I am using no optimizations like gbuffer packing, a light pre-pass or so. The general shader seem to work fine,…
13 years, 8 months ago
I am currently planning to implement a few Post-Process Effects. The first thing I did was rendering into a texture, when I have a look at the texture in PixWin it looks totally…
13 years, 9 months ago
I am currently working on a small deferred rendering engine for this semester's coursework assignment. The code compiles fine and runs in Visual Studio without any problems exce…
13 years, 9 months ago
Latest Activity
See all in DiscussionsCan't believe it, sorry for the troubles. Basically I was executing the wrong shader still the pointlight shader... Totally stressed …
13 years, 8 months ago
For my coursework I started working on a small deferred renderer. I am using no optimizations like gbuffer packing, a …
13 years, 8 months ago
Oh god can't believe I didn't notice that! Thank you so much!
13 years, 9 months ago