13 years, 9 months ago
Highlights
Hi I actually just fixed it - I had all the depth test options set but hadn't specified 24 bit z-buffer when opening the GLFW window. Thanks Jon
13 years, 9 months ago
Hi I'm developing a very basic 3D world type application but I'm having trouble with my z-buffer. Essentially, I load models from Obj files and each separate model has its own m…
13 years, 9 months ago