13 years, 8 months ago
Highlights
When should I be clearing it? If you mean before I start drawing each frame, then yes: GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT | GL11.GL_STENCIL_BUFFER_…
13 years, 8 months ago
Hi! I have a bit of a problem with one of my projects. I've just recently started learning Open GL and I've hit my first major obstacle. I am making a simple 3D pong game and I…
13 years, 8 months ago
Latest Activity
When should I be clearing it? If you mean before I start drawing each frame, then yes: GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT …
13 years, 8 months ago
Hi! I have a bit of a problem with one of my projects. I've just recently started learning Open GL …
13 years, 8 months ago