13 years, 6 months ago
Highlights
Community contributions featuredor you can do it yourself if you want find how the vertices and normals and texture coordinates are stored in the file produced when you export the model and use that dat…
13 years, 6 months ago
13 years, 6 months ago
Building on the idea of this tutorial: http://www.lazyfoo.net/SDL_tutorials/lesson09/index.php Draw menu and buttons as flat 3D surfaces When left mouse button pressed chec…
13 years, 6 months ago
how do you do it? I have this array: char textureFileNames[ NUMBER_OF_TEXTURES ][ 48 ]; and: // this is what I wa…
13 years, 7 months ago
// handle joystick motion events case SDL_JOYAXISMOTION: // initialize all joystick variables eventStates[ JOYSTICK_UP ] = 0; eventStates[ JOYSTICK_DOWN ] = 0; eventStat…
13 years, 7 months ago
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See all in Discussionsor you can do it yourself if you want find how the vertices and normals and texture coordinates are …
13 years, 6 months ago
can you explain more clearly? I could help you but I don't really understand what you need to do …
13 years, 6 months ago
Building on the idea of this tutorial: http://www.lazyfoo.net/SDL_tutorials/lesson09/index.php Draw menu and buttons as flat 3D surfaces When left mouse button pressed …
13 years, 6 months ago