A few years ago I did this remake for Android and iOS but I never bothered to update them so they got removed from both markets. To be honest, it wasn't very popular on any mark…
9 years, 7 months ago
A few years ago I did this remake for Android and iOS but I never bothered to update them so they got removed from both markets. To be honest, it wasn't very popular on any mark…
9 years, 7 months ago
13 years, 4 months ago
I'm sure that whatever language you are using (your code snippet can be several) there is a Rectangle implementation in the core API which has an intersects( anotherRectangle )…
13 years, 4 months ago
13 years, 5 months ago
Hi, How do you "usually" handle to option in a game to toggle music on/off. Do you load/unload the sounds or do you load all sounds on startup and just toggle the volume…
13 years, 7 months ago
I would start by separating animation logic from the draw method into an update method. Secondly I would the make the animation logic framerate independant. As it is now it…
13 years, 5 months ago
A few years ago I did this remake for Android and iOS but I never bothered to update them so …
9 years, 7 months ago
I'm sure that whatever language you are using (your code snippet can be several) there is a Rectangle implementation in …
13 years, 4 months ago
I would start by separating animation logic from the draw method into an update method. Secondly I would the make the …
13 years, 5 months ago
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