11 years, 8 months ago
Highlights
Published work featured12 years ago
13 years ago
You can always use DirectTK and DirectTex http://directxtk.codeplex.com/ http://directxtex.codeplex.com/ These replace most of D3DX function that you need the math ones a…
13 years ago
Hi! So I've been trying to do this for far too long, but simply every option leads me to a dead end. I want to use DirectX 11 in visual studio 2012 without getting that d…
13 years ago
So, if anyone has some recommendations, that would be great. This is the best I found so far: 'Game Physics' by David H. Eberly.
13 years, 2 months ago
Latest Activity
You can always use DirectTK and DirectTex http://directxtk.codeplex.com/ http://directxtex.codeplex.com/ These replace most of D3DX function that you need the …
13 years ago
Hi! So I've been trying to do this for far too long, but simply every option leads me to …
13 years ago
So, if anyone has some recommendations, that would be great. This is the best I found so far: 'Game …
13 years, 2 months ago