11 years, 8 months ago
Highlights
Published work featured12 years ago
13 years, 1 month ago
You can always use DirectTK and DirectTex http://directxtk.codeplex.com/ http://directxtex.codeplex.com/ These replace most of D3DX function that you need the math ones a…
13 years, 1 month ago
Hi! So I've been trying to do this for far too long, but simply every option leads me to a dead end. I want to use DirectX 11 in visual studio 2012 without getting that d…
13 years, 1 month ago
So, if anyone has some recommendations, that would be great. This is the best I found so far: 'Game Physics' by David H. Eberly.
13 years, 2 months ago
Latest Activity
You can always use DirectTK and DirectTex http://directxtk.codeplex.com/ http://directxtex.codeplex.com/ These replace most of D3DX function that you need the …
13 years, 1 month ago
Hi! So I've been trying to do this for far too long, but simply every option leads me to …
13 years, 1 month ago
So, if anyone has some recommendations, that would be great. This is the best I found so far: 'Game …
13 years, 2 months ago