7 years, 11 months ago
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Community contributions featuredHuh, funny, I just came across this post: http://www.gamasutra.com/blogs/AndrewErridge/20181004/327885/Building_a_Multiplayer_RTS_in_Unreal_Engine.php, with the following commen…
7 years, 11 months ago
8 years ago
8 years, 7 months ago
8 years, 8 months ago
For an RTS, it might be fine. Depending. Like, for example, dragging a selection box, how would you do that in your game? Would you need to drag it in isometric fashion, or does…
8 years ago
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See all in DiscussionsHuh, funny, I just came across this post: http://www.gamasutra.com/blogs/AndrewErridge/20181004/327885/Building_a_Multiplayer_RTS_in_Unreal_Engine.php, with the following comment: Quote (2) Your claim
7 years, 11 months ago
For an RTS, it might be fine. Depending. Like, for example, dragging a selection box, how would you do that …
8 years ago
41 minutes ago, JoeJ said: I would like to combine this with a projectile moving at parabolic trajectory under gravity. …
8 years, 2 months ago