16 years, 5 months ago
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Community contributions featured16 years, 5 months ago
Quote:...Once you've learned the basics doing simpler projects you should keep in mind that it's generally better to Write Games, Not Engines; pick a game to create, work toward…
16 years, 5 months ago
I was recently re-reading Effective C++ by Scott Meyers and I noticed one item that seems very strange to me upon examination: Item 23: Prefer non-member non-friend functio…
16 years, 5 months ago
Most of the math libraries that I have seen being used in games/graphics applications seem to avoid using templates for their data types. Instead, classes like Vectors, Matrix,…
16 years, 10 months ago
Hi, I'm trying to implement atmospheric scattering as explained in Nielsen's paper. But so far, I'm getting some weird results: Ignore the grey bottom part par to the screen. Th…
18 years, 2 months ago
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See all in DiscussionsQuote:...Once you've learned the basics doing simpler projects you should keep in mind that it's generally better to Write Games, …
16 years, 5 months ago
Quote:Original post by discodowneyGrand that worked. But how do i go up through the elements now? D3DXVECTOR3 boundBox = boundingBox.getBounds()thats …
16 years, 5 months ago
I was recently re-reading Effective C++ by Scott Meyers and I noticed one item that seems very strange to me …
16 years, 5 months ago