19 years, 9 months ago
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Community contributions featuredWell, all of your errors are simple C# compiler errors. It's not really that you're using XNA wrong... you're using C# wrong...Error 1: Exactly as it says: SpriteBlendMode.None…
19 years, 9 months ago
20 years, 1 month ago
OK, so say I plot a bunch of random points on a plane, then I connect those points as follows: 1. Pick a point X at random 2. Find the nearest point Y that is not X 3. If t…
20 years, 11 months ago
20 years, 1 month ago
If it's implemented as layers, then the larger stars are the ones in the layer intended to be closest to the viewer. If it's implemented such that each star has an x, y, an…
20 years, 1 month ago
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See all in DiscussionsWell, all of your errors are simple C# compiler errors. It's not really that you're using XNA wrong... you're using …
19 years, 9 months ago
If it's implemented as layers, then the larger stars are the ones in the layer intended to be closest to …
20 years, 1 month ago
Maybe you really don't have debug information in your executable? VC++8 doesn't turn debug symbols on by default.Go to your …
20 years, 1 month ago