3 years, 5 months ago
Highlights
Published work featured7 years, 6 months ago
7 years, 11 months ago
8 years, 1 month ago
Probably should have been more specific, but you have answered my question. What I meant was how to handle a lot of different points about gameplay and the fiction behind a game…
8 years, 1 month ago
Just wondering what people do to manage large amounts of feedback from players testing your game, during the development stage. Thinking about using websites like Trello or Mond…
8 years, 1 month ago