19ย years, 8ย months ago
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Community contributions featuredThanks for the comments guys. Anyone else wanna share their approaches in designing a basic game object?Passing the WorldTransform to the object felt kinda funny since I don't tโฆ
19ย years, 8ย months ago
19ย years, 11ย months ago
Wondering how others might have done this, or something similar. I'm also very interested in how you might relate game objects to nodes in a scene graph. I created an IRenderablโฆ
19ย years, 8ย months ago
For a while I kept track of an objects transform with 3 vectors (position, rotation, scale) but I thought it might make things a little cleaner if I just stored the entire thingโฆ
19ย years, 9ย months ago
I have a basic scene graph and a class called ParticleEmitter. ParticleEmitter stores the emitted particles as children. The problem is that the child particles move with the emโฆ
19ย years, 11ย months ago
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See all in DiscussionsThanks for the comments guys. Anyone else wanna share their approaches in designing a basic game object?Passing the WorldTransform to โฆ
19ย years, 8ย months ago
Wondering how others might have done this, or something similar. I'm also very interested in how you might relate game โฆ
19ย years, 8ย months ago
For a while I kept track of an objects transform with 3 vectors (position, rotation, scale) but I thought it โฆ
19ย years, 9ย months ago