15 years, 10 months ago
Highlights
Community contributions featuredQuote:Original post by _swx_This document shows the results of remeshing and simplifying complex models and then packing the textures and materials:http://www.donyalabs.com/pdf/…
15 years, 10 months ago
15 years, 10 months ago
Hello,Just tested our deferred shadows on G70 hardware (7800) and we got very terrible performance. Our shadows do several full screen passes with screen space quads that a…
16 years, 3 months ago
I am trying to get the vertex/pixel shaders from a ID3DXEffect object - with no luck to date.What does that handle parameter mean in the first place - technique / pass / shader…
16 years, 3 months ago
Mm, did your lead make some outline of the LOD process that should do the job?First, you should not have problems with texture coordinates, since you should handle them in the s…
15 years, 10 months ago
Latest Activity
See all in DiscussionsQuote:Original post by _swx_This document shows the results of remeshing and simplifying complex models and then packing the textures and …
15 years, 10 months ago
Mm, did your lead make some outline of the LOD process that should do the job?First, you should not have …
15 years, 10 months ago
Create a group of slots, for different texture sizes - 128..2048 for example, keep all mips from 1..64 in the …
16 years, 1 month ago