17ย years, 2ย months ago
Highlights
Community contributions featuredI know it's limited to roughly 7k polys on screen, but with pre renders you kinda eliminate that all together.
17ย years, 2ย months ago
17ย years, 2ย months ago
Curious if anyone remembers the original UO, before it got hacked, sliced, and diced to become whatever it is today. 2.5d, but I am curious, the models and animations themselvesโฆ
17ย years, 2ย months ago
Quick question for those who are more intelligent then I. The animations in skate/skate 2, where all of those animated individually and then attached to code in the physics/gameโฆ
17ย years, 7ย months ago
Anyone know what engine was used, if its available? Are there any similar to it out? I have looked on the googles and many other places and not found much of anything so Iโฆ
18ย years, 4ย months ago
Latest Activity
See all in DiscussionsI know it's limited to roughly 7k polys on screen, but with pre renders you kinda eliminate that all together.
17ย years, 2ย months ago
would be nice to see an iphone screen clustered with characters all doing different things and running smooth.Didn't think it โฆ
17ย years, 2ย months ago
What about something like the iPhone though.Or other mobile platforms? psp can handle an incredible amount, but the iPhone it โฆ
17ย years, 2ย months ago