11ย years, 4ย months ago
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11ย years, 4ย months ago
I'm working on a space dogfighting sim and right now heat is the primary player resource that needs management during gameplay. Weapons fire generates heat, and you can't fire iโฆ
11ย years, 4ย months ago
I want to start a business creating middleware for indies but I'm having trouble putting together a business plan. It's something I would enjoy doing; I've already dโฆ
14ย years, 10ย months ago
I'm attempting to use the Acyclical Visitor for passing messaged between game objects. In this case, the game objects themselves would be the visitors while the messages would bโฆ
16ย years, 6ย months ago
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See all in DiscussionsWould it be fair to say that your initial description of the heat mechanic is pretty much just stamina? โฆ
11ย years, 4ย months ago
right now heat is the primary player resource that needs management during gameplay Let me get this straight: โฆ
11ย years, 4ย months ago
A different approach could be to make cooling slow, so that overheating is a given in any longer fight. And โฆ
11ย years, 4ย months ago