A half-silly, half-serious question: How are the breast physics (re: bouncing) programmed in most games (like DOAX2) these days? My mind started to wander while driving home fro…
19 years, 9 months ago
A half-silly, half-serious question: How are the breast physics (re: bouncing) programmed in most games (like DOAX2) these days? My mind started to wander while driving home fro…
19 years, 9 months ago
20 years, 4 months ago
I'll bite. What's baseless about it?http://www.comp.nus.edu.sg/~tants/softShadow.html
20 years, 4 months ago
21 years, 1 month ago
Doom 3 does a bit of extra work to cut down on the amount of time per pass. Basically it draws just to the depth buffer, then it draws shadows, then it makes a pass or two…
21 years, 1 month ago
21 years, 3 months ago
A half-silly, half-serious question: How are the breast physics (re: bouncing) programmed in most games (like DOAX2) these days? My …
19 years, 9 months ago
I'll bite. What's baseless about it?http://www.comp.nus.edu.sg/~tants/softShadow.html
20 years, 4 months ago
Doom 3 does a bit of extra work to cut down on the amount of time per pass. Basically it …
21 years, 1 month ago
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