15 years, 9 months ago
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Community contributions featuredQuote:Original post by ShinkageQuote:Original post by FrancisXavierNow the question remaining is, within the scope of where it's supposed to work (an executable), will it work i…
15 years, 9 months ago
15 years, 9 months ago
It's been quite some time since this article has been posted on GameDev, and recently I got to thinking if a thread-safe version was possible without having to use any (pla…
15 years, 9 months ago
15 years, 9 months ago
Quote:Original post by HodgmanNeat idea.You could do a simmilar thing with the RTTI structures, though it might suffer the same issue that Antheus noted:*** Source Snippet Remov…
15 years, 9 months ago
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See all in DiscussionsQuote:Original post by ShinkageQuote:Original post by FrancisXavierNow the question remaining is, within the scope of where it's supposed to work …
15 years, 9 months ago
Quote:Original post by HodgmanNeat idea.You could do a simmilar thing with the RTTI structures, though it might suffer the same …
15 years, 9 months ago
Quote:Original post by AntheusIt's not reliably unique. It's perfectly possible for typeid<Foo>() != typeid<Foo>().It's the same issue as with allocators …
15 years, 9 months ago