16ย years, 9ย months ago
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Community contributions featuredFor offline/non-interactive purposes, FLIPPIN' AWESOME! That level of image quality in just a second or so of processing is really damn great!For real-time...eeeeeesh, one-โฆ
16ย years, 9ย months ago
16ย years, 10ย months ago
I'm trying to write a macro for some stuff in C++, and one thing I want to do is get the type of a parameter input into the macro. For example, if I wanted to make a macroโฆ
17ย years, 10ย months ago
Quote:why would be impossible to have 2000 lights like you have in deferred rendering?It's not. But try doing that in a forward renderer and see what kind of performance you'llโฆ
16ย years, 10ย months ago
16ย years, 10ย months ago
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See all in DiscussionsFor offline/non-interactive purposes, FLIPPIN' AWESOME! That level of image quality in just a second or so of processing is really โฆ
16ย years, 9ย months ago
Quote:why would be impossible to have 2000 lights like you have in deferred rendering?It's not. But try doing that in โฆ
16ย years, 10ย months ago
It's spelled "n e i g h b o u r", by the way.
16ย years, 10ย months ago