15 years, 2 months ago
Highlights
Community contributions featuredGatherRed() will, as it's name states, always return the red component. If you need other components, you can use the corresponding Gather*().
15 years, 2 months ago
15 years, 5 months ago
A recent source drop of a PS3/360 port of WebKit had a little surprise inside; thought this might interest some of you.Grab it here on github
15 years, 11 months ago
http://gamedev.stackexchange.com/There's a decent set of questions from the private beta, including a decided lack of OpenGL vs. DirectX, so it seems to be off to a good start :)
16 years, 2 months ago
Some of you might remember the old IOTD for BaboViolent 2, a game made by a couple GameDev.net folks Daivuk and md_lasalle (and later supported by yours truly). Well, a couple y…
17 years, 2 months ago
Latest Activity
See all in DiscussionsGatherRed() will, as it's name states, always return the red component. If you need other components, you can use the …
15 years, 2 months ago
I've been using them for over a year now. Started with a Blu-like device, but after the supplier stopped shipping …
15 years, 5 months ago
Quote:Original post by AntheusHey, a whole new front opens in holy wars over whether vector<> or array is faster.Not really; …
15 years, 11 months ago