7 years, 3 months ago
Highlights
Community contributions featuredFrom a practical standpoint my first reaction to your game's website was "yep, those are minecraft tree textures". On closer inspection I can see the bottom is slightly differen…
7 years, 3 months ago
7 years, 7 months ago
I have made an input system based kind of on this: http://www.gamedev.net/blog/355/entry-2250186-designing-a-robust-input-handling-system-for-games/ I have my raw input -…
10 years, 10 months ago
I've read everything I could find on these things, and I'm starting to implement this and questions are arising. Sometimes I find typing all this out helps get my head in…
12 years, 2 months ago
I think you need to break this down a bit before trying to jump into detecting certain motion paths. Use the gyro and accel data together to form a reliable estimator of orienta…
7 years, 7 months ago
Latest Activity
See all in DiscussionsFrom a practical standpoint my first reaction to your game's website was "yep, those are minecraft tree textures". On closer …
7 years, 3 months ago
I think you need to break this down a bit before trying to jump into detecting certain motion paths. Use …
7 years, 7 months ago
FWIW the "two action" system used in the newer X-COM games had some clunky issues relating to skills/perks that would …
8 years, 2 months ago