15 years, 10 months ago
Highlights
Community contributions featuredI tracked down the issue due to my FPS counter. Because I use the spritebatch I needed to clear the depth buffer before rendering my terrain. Hopefully someone learns from my mi…
15 years, 10 months ago
Team name: <To Be Determined> Project name: Battletris Brief description: A brief overview of the project including how long it has currently been in production and a desc…
15 years, 7 months ago
Name: Joe Website: No website Expected Compensation: Completed projects Contact Information: Email xevoxe@gmail.com or here. Also MSN splattqueso@hotmail.com Previous Projects:…
15 years, 8 months ago
I am having trouble figuring out what is going on here. If anyone could point me in the right direction on what could cause this I would appreciate it. My mesh appears…
15 years, 10 months ago
18 years, 5 months ago
Latest Activity
See all in DiscussionsTeam name: <To Be Determined> Project name: Battletris Brief description: A brief overview of the project including how long it …
15 years, 7 months ago
Name: Joe Website: No website Expected Compensation: Completed projects Contact Information: Email xevoxe@gmail.com or here. Also MSN splattqueso@hotmail.com Previous Projects: …
15 years, 8 months ago
I tracked down the issue due to my FPS counter. Because I use the spritebatch I needed to clear the …
15 years, 10 months ago