17 years, 11 months ago
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Community contributions featured17 years, 11 months ago
Quote:Original post by johdexI could also use a programming language whose specification tells me what the basic types are able to contain.I don't know whether C++0x will implem…
17 years, 11 months ago
Do the limits on texture coordinates imposed by MaxTextureRepeat only become an issue during calls to texture lookup functions such as Tex2D, or do the limits come int…
17 years, 11 months ago
I'm trying to decide how best to texture a Chunked LOD terrain. I could either blend between various tiled terrain textures whenever a chunk is loaded into memory, or I could lo…
18 years, 2 months ago
I wish to have a pixel shader that will take a variable number of textures as input, up to a maximum equal to the number of samplers available to the shader. Is it possible to d…
18 years, 3 months ago
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See all in DiscussionsDo the limits on texture coordinates imposed by MaxTextureRepeat only become an issue during calls to texture lookup functions such …
17 years, 11 months ago
Quote:Original post by johdexI could also use a programming language whose specification tells me what the basic types are able …
17 years, 11 months ago
A MySQL database is probably fine. From a 2002 postmortem of Dark Age of Camelot:Quote:Because running Camelot would require a …
17 years, 11 months ago