16 years, 1 month ago
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Community contributions featuredQuote:Original post by johnl87@tksuoran yeah you're talking about a frenet frame approach where if the curve changes, i.e. 2nd derivative changes sign (I guess?) you don't know…
16 years, 1 month ago
16 years, 1 month ago
I recently made a tube for cubic Bezier curve in 3D. This may be useful:http://neure.ath.cx/curve.htmlspecifically see CubicBezierCurveTube.cs. While this code is somewhat speci…
16 years, 1 month ago
17 years, 6 months ago
You could try 16 bit indices. Could be that byte indices are not supported. Have you checked glGetError()?
17 years, 6 months ago
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See all in DiscussionsQuote:Original post by johnl87@tksuoran yeah you're talking about a frenet frame approach where if the curve changes, i.e. 2nd derivative …
16 years, 1 month ago
I recently made a tube for cubic Bezier curve in 3D. This may be useful:http://neure.ath.cx/curve.htmlspecifically see CubicBezierCurveTube.cs. While this code …
16 years, 1 month ago
You could try 16 bit indices. Could be that byte indices are not supported. Have you checked glGetError()?
17 years, 6 months ago