11ย years, 5ย months ago
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Turns out I was looking up an un-initialised variable, interpreting it as double, and consistently getting NaN in one case and some small but numerical value in the other. Not sโฆ
11ย years, 5ย months ago
So if I declare my class this way: private: vector<ContractInfo*> obligations; map<EconActor*, double> borrowers; double discountRate; then my unit tests fail. But iโฆ
11ย years, 5ย months ago
So I've been using OpenGL for a while and I feel I've got a reasonable grasp of the basics: Primitives, transforms, textures. I can make a sprite in a modelling program and getโฆ
12ย years, 10ย months ago
I'm working on a turn-based, hex-based, 4X game. It is currently in a "playable" state, in that you can move armies around, recruit, attack, and there's a nod in the direction oโฆ
12ย years, 11ย months ago
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See all in DiscussionsTurns out I was looking up an un-initialised variable, interpreting it as double, and consistently getting NaN in one case โฆ
11ย years, 5ย months ago
Nope, the members are all independent. Good one, though - I'll keep it in mind for the future.
11ย years, 5ย months ago
So if I declare my class this way: private: vector<ContractInfo*> obligations; map<EconActor*, double> borrowers; double discountRate; then my unit tests โฆ
11ย years, 5ย months ago