17 years, 8 months ago
Highlights
binchawpz is correct, when you release content that you own you have a copyright on the content. However, a registered copyright is typically what you see from most compani…
17 years, 8 months ago
18 years, 4 months ago
Ok, if I understand what you want to know, it's how to have a library (the game engine) and the actual game code together in visual studio.Well, to do this, you just have to mak…
18 years, 4 months ago
18 years, 5 months ago
I would also suggest starting with the Fourier Transform before trying to understand the FFT:http://en.wikipedia.org/wiki/Fourier_TransformThis is what the FFT does but the FFT…
18 years, 5 months ago
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See all in Discussionsbinchawpz is correct, when you release content that you own you have a copyright on the content. However, a registered …
17 years, 8 months ago
Ok, if I understand what you want to know, it's how to have a library (the game engine) and the …
18 years, 4 months ago
I would also suggest starting with the Fourier Transform before trying to understand the FFT:http://en.wikipedia.org/wiki/Fourier_TransformThis is what the FFT does …
18 years, 5 months ago