21 years, 5 months ago
Highlights
I actually really recommend "Code Complete 2" by Steve McConnel. It's not focused on the nitty gritty of the languages (you probably want to learn C++ I gather), but it wil…
21 years, 5 months ago
21 years, 6 months ago
Hi, does anybody have experience with creating skyboxes for celshaded games? I've looked at terragen and Bryce, but it doesn't give me the look I want for celshading. Is there a…
21 years, 8 months ago
Hi all, I have a problem with collision resolution using AABB's. I have not been able to solve it for quite some time. The problem is with collision of AABB's and the classifica…
21 years, 8 months ago
Hi all, Newbie question. If the underlying graphics API is OpenGL but I import .X models, is it possible to not convert the left-handed coord to right-handed coord as long as ev…
21 years, 9 months ago
Latest Activity
See all in DiscussionsI actually really recommend "Code Complete 2" by Steve McConnel. It's not focused on the nitty gritty of the languages …
21 years, 5 months ago
Quote:Original post by RhaalFrom MSDN:Quote:In general you use static_cast when you want to convert numeric data types such as enums …
21 years, 6 months ago
Quote:Original post by bktC++ does seem to be the industry standard right now; as others have explained, some firms are …
21 years, 6 months ago