18 years, 5 months ago
Highlights
Community contributions featuredQuote:Original post by dyerseve...that would have taken me hours to notice.Throwing in some OpenGL error checking would significantly reduce that time. glNormalPointer generates…
18 years, 5 months ago
18 years, 5 months ago
You're setting a mipmapping minification filter, but only providing level 0 of the texture (ie: no mipmaps). In this case it is as if texturing were disabled for the corres…
18 years, 5 months ago
18 years, 5 months ago
Quote:Original post by SulphurTenMOne last question...As it has become apparent that the order in which things are drawn (e.g. if there are two objects, obj1 and obj2, and obj1…
18 years, 5 months ago
Latest Activity
See all in DiscussionsQuote:Original post by dyerseve...that would have taken me hours to notice.Throwing in some OpenGL error checking would significantly reduce that …
18 years, 5 months ago
You're setting a mipmapping minification filter, but only providing level 0 of the texture (ie: no mipmaps). In this case …
18 years, 5 months ago
Quote:Original post by SulphurTenMOne last question...As it has become apparent that the order in which things are drawn (e.g. if …
18 years, 5 months ago