17 years, 7 months ago
Highlights
Community contributions featuredA 2D orthogonal matrix, as in your second case, will be built as such (glOrtho):| a 0 0 Tx || 0 b 0 Ty || 0 0 c Tz || 0 0 0 1 |a = 2 / (right - left)b = 2 / (top - bottom)c = -2…
17 years, 7 months ago
17 years, 7 months ago
Because I've been tasked to try and increase performance out of our application at work, I've been doing some reading and found that OpenGL on Windows would prefer a call t…
18 years ago
Post your Keys.cpp and Keys.h. More visual clues are always better than chitchat.Have you tried setting a break point or pumping text to a prompt to verify that the code is bein…
17 years, 7 months ago
18 years ago
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See all in DiscussionsA 2D orthogonal matrix, as in your second case, will be built as such (glOrtho):| a 0 0 Tx || …
17 years, 7 months ago
Post your Keys.cpp and Keys.h. More visual clues are always better than chitchat.Have you tried setting a break point or …
17 years, 7 months ago
I am basing my information off of what NVidia's technical briefs are stating.Quote:For 8-bit textures, NVIDIA graphics cards are built …
18 years ago