19 years, 2 months ago
Highlights
Published work featuredOption 1:Use quaternions. They don't suffer the same issues as yaw/pitch/roll-based rotations. D3DX has all you need.Option 2:Store a 3x3 rotation matrix. The first row/column (…
19 years, 2 months ago
19 years, 4 months ago
20 years ago
20 years, 1 month ago
20 years, 4 months ago
Latest Activity
See all in DiscussionsOption 1:Use quaternions. They don't suffer the same issues as yaw/pitch/roll-based rotations. D3DX has all you need.Option 2:Store a 3x3 …
19 years, 2 months ago
Ok.
19 years, 4 months ago
It is possible to add DB query syntax directly to the language, see for example LINQ. It's not a simple …
19 years, 8 months ago