17ย years, 1ย month ago
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Ah, then maybe a bug report should be in order.
17ย years, 1ย month ago
I need to do this to get right behaviour for GUI widgets at or near the edge of the window. This seems impossible to to with SDL, because mouse coordinates are always within theโฆ
17ย years, 1ย month ago
After doing various ad hoc file formats for config data, and using XML for structured data(which I don't much like), I decided to make a little library for my own format and I tโฆ
17ย years, 9ย months ago
I set up my depth texture this way: glGenTextures(1, &shadowMapTexture); glBindTexture(GL_TEXTURE_2D, shadowMapTexture); glTexImage2D( GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16โฆ
18ย years, 11ย months ago
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See all in DiscussionsAh, then maybe a bug report should be in order.
17ย years, 1ย month ago
That is exactly my problem. It is _not_ generated while the mouse button is down, on windows at least. When โฆ
17ย years, 1ย month ago
I need to do this to get right behaviour for GUI widgets at or near the edge of the window. โฆ
17ย years, 1ย month ago