20ย years, 1ย month ago
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Hi guys, Hopefully a quick question, after I start playing a sound effect with OpenAL via a buffered source, how can I check if the sound is still playing? I am NOT wanting to Lโฆ
20ย years, 1ย month ago
Hi guys, Iโd like to implement soft shadowing for spheres in real-time. After going through the maths of Humusโ sample (http://www.humus.ca/index.php?page=3D&&start;=8) I finallโฆ
20ย years, 3ย months ago
How do I determine the camera position when my scene is drawn from the following Point-of-view?: glLoadIdentity(); glTranslatef(0.0f, 0.0f, -20.0f); glRotatef(+g_mouse_z, 0.0f,โฆ
20ย years, 3ย months ago
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20ย years, 1ย month ago
Quote:Original post by Anonymous PosterIs this going to be speed bowling? The sound should last like 1/10th of a second โฆ
20ย years, 1ย month ago
Hi guys, Hopefully a quick question, after I start playing a sound effect with OpenAL via a buffered source, how โฆ
20ย years, 1ย month ago