12 years, 5 months ago
Highlights
Community contributions featuredHere's what I'd try if I had all the time in the world: A post-process effect using the depth buffer and a couple specialized shaders. Use du/dv mapping techniques to create lot…
12 years, 5 months ago
When a numeric value appears above an opponent for the amount of damage you've done, and floats up slowly while fading out. Or when you gain XP, or earn money, or a myriad of ot…
13 years, 6 months ago
I'm a professional developer, but I find myself in a position where I'm using technologies, APIs, and languages that I have little experience with. Though I'm excite…
14 years, 5 months ago
15 years ago
I've already got a test to determine that the line segment does not intersect with the cube, but now I need to determine the distance. I've got a few ideas, but I'm…
15 years ago
Latest Activity
See all in DiscussionsHere's what I'd try if I had all the time in the world: A post-process effect using the depth buffer …
12 years, 5 months ago
When a numeric value appears above an opponent for the amount of damage you've done, and floats up slowly while …
13 years, 6 months ago
I'm a professional developer, but I find myself in a position where I'm using technologies, APIs, and languages that I …
14 years, 5 months ago