10ย years, 11ย months ago
Highlights
Community contributions featuredI see. Rayman Legends seemed to have a polygonal tool for creating an area where a light source would be applied. This kind of setup seems to be ideal for allowing an artist toโฆ
10ย years, 11ย months ago
10ย years, 11ย months ago
I am curious if anyone with more experience than I could explain in a general way how games like Ori and the blind forest and Rayman Legends light their scenes. There seems to bโฆ
10ย years, 11ย months ago
I am imagining having a 2d worldmap like FF6, except you can "enter" any tile and be taken to a side scroller procedurally generated terraria style map. I was thinking of how toโฆ
12ย years, 11ย months ago
Hello. I have a large tile map(8400x2400) and am streaming the tile data around the player as he moves around(no collision yet, so just a camera). I am debating between using coโฆ
12ย years, 11ย months ago
Latest Activity
See all in DiscussionsI see. Rayman Legends seemed to have a polygonal tool for creating an area where a light source would be โฆ
10ย years, 11ย months ago
Thanks for such an awesome and detailed response! That was extremely helpful. It looks like they do a lot of โฆ
10ย years, 11ย months ago
Awesome! Thanks a ton. So it seems like Ori and Rayman just use textures with shaders on them and blend โฆ
10ย years, 11ย months ago