21 years, 4 months ago
Highlights
In .3ds every object can has more than 1 material. When I was implementing this I was also finding some tutorial but I didn't find any. What you can find is description of file…
21 years, 4 months ago
21 years, 4 months ago
Or try this:while (PeekMessage(&msg;,0,0,0,PM_REMOVE)) { if (msg.Message==WM_QUIT){ exitMyApp(); break; }; TranslateMessage(&msg;); DispatchMessage(&msg;);};
21 years, 4 months ago
21 years, 4 months ago
try, BeginScene() and EndScene()
21 years, 4 months ago
Latest Activity
See all in DiscussionsIn .3ds every object can has more than 1 material. When I was implementing this I was also finding some …
21 years, 4 months ago
Or try this:while (PeekMessage(&msg;,0,0,0,PM_REMOVE)) { if (msg.Message==WM_QUIT){ exitMyApp(); break; }; TranslateMessage(&msg;); DispatchMessage(&msg;);};
21 years, 4 months ago
try, BeginScene() and EndScene()
21 years, 4 months ago