20 years, 5 months ago
Highlights
What about using a temporary ID on the client? So, the client creates a fireball and sets its temp ID equal to TempClientID. It then increments TempClientID for the next fi…
20 years, 5 months ago
20 years, 6 months ago
I'm curios as to what languages people are using for their client / server systems. I assume most clients (game-wise anyway) are written in C++. But with that in mind, do most p…
21 years, 3 months ago
I've been browsing around the older posts on this forum about this very topic, but I am yet to find a solution to my problem. I'm drawing a plane that represents the range…
21 years, 4 months ago
I'm building a network protocol and I am using objects to contain the data that I'm sending and receiving over the socket. I have one parent type object, NetworkCommand, an…
21 years, 4 months ago
Latest Activity
See all in DiscussionsWhat about using a temporary ID on the client? So, the client creates a fireball and sets its temp ID …
20 years, 5 months ago
Yeah, I would definitely reccommend setting up a source control server. SVN is probably the way to go. Just open …
20 years, 6 months ago
I definitely didn't want this to turn into a war of the languages, though I should have seen it coming …
21 years, 3 months ago